let marbleRaceLevel10_6 = {
	name: 'Game 10 Level 6',
	id: '10_6',
	type: 'elimination',
	eliminated: 1,
	objects: [
		// Portals
		{
			type: 'object',
			shape: 'rect',
			color: '@a',
			toPortal: 'a',
			x: 180,
			y: 540 - 10,
			width: 200,
			height: 20
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@goal',
			toPortal: 'goal',
			isGoal: true,
			x: 340,
			y: 540 - 10,
			width: 120,
			height: 20
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@a',
			toPortal: 'a',
			x: 500,
			y: 540 - 10,
			width: 200,
			height: 20
		},
		{
			type: 'object',
			shape: 'circle',
			color: '@a',
			portalID: 'a',
			x: 340,
			y: 80,
			radius: 5
		},

		// Goal portal
		{
			type: 'object',
			shape: 'circle',
			color: '@goal',
			portalID: 'goal',
			x: 700,
			y: 80,
			radius: 5
		},

		// Obstacles
		{
			type: 'object',
			shape: 'polygon',
			color: '@secondary',
			x: 150,
			y: 350,
			vertices: [
				{ x: 100, y: 5 }, { x: 5, y: 5 }, { x: 5, y: 100 },
				{ x: -5, y: 100 }, { x: -5, y: 5 }, { x: -100, y: 5 },
				{ x: -100, y: -5 }, { x: -5, y: -5 }, { x: -5, y: -100 },
				{ x: 5, y: -100 }, { x: 5, y: -5 }, { x: 100, y: -5 }
			],
			onBeforeUpdate: function (object, engine) {
				engine.setAngle(object.body, 10 * engine.time)
			}
		},
		{
			type: 'object',
			shape: 'polygon',
			color: '@secondary',
			x: 530,
			y: 350,
			vertices: [
				{ x: 100, y: 5 }, { x: 5, y: 5 }, { x: 5, y: 100 },
				{ x: -5, y: 100 }, { x: -5, y: 5 }, { x: -100, y: 5 },
				{ x: -100, y: -5 }, { x: -5, y: -5 }, { x: -5, y: -100 },
				{ x: 5, y: -100 }, { x: 5, y: -5 }, { x: 100, y: -5 }
			],
			onBeforeUpdate: function (object, engine) {
				engine.setAngle(object.body, -10 * engine.time)
			}
		},

		// Borders
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 400,
			y: 0,
			width: 800,
			height: 120
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 400,
			y: 600,
			width: 800,
			height: 120
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 0,
			y: 300,
			width: 160,
			height: 600
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 800,
			y: 300,
			width: 160,
			height: 600
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 640,
			y: 300,
			width: 80,
			height: 600
		},

		// Marbles
		{
			type: 'marbles',
			x: 340,
			y: 80,
			launchTime: 3,
			launchRadius: 75,
			passX: 700,
			passY: 80,
			radius: 8,
			eliminatedRadius: 6,
			velocity: 5
		},
	]
}
{
	let cntI = 6
	for (let i = 0; i <= cntI; ++i) {
		let cntJ = 4 + (i & 1)
		for (let j = 0; j <= cntJ; ++j) {
			let x = 340 + (j - cntJ * .5) * 50, y = 300 + (i - cntI * .5) * 50
			marbleRaceLevel10_6.objects.push({
				type: 'object',
				shape: 'circle',
				radius: 10,
				color: '@secondary',
				x: x,
				y: y
			})
		}
	}
}
marbleRaceLevels.push(marbleRaceLevel10_6)